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You need to get 500 GB of weights onto 1,000 GPUs as fast as possible. What is the lower bound, and what design gets close to it?

Pulling every replica's copy from object storage turns a 500 GB model into 62.5 TB of reads. The answer finds the three bounds that actually limit a fleet load, shows a pipelined broadcast reaching the tightest one, and lists the startup work that hides behind the bytes.

Updated Oct 2026 · Worked answers on inference mechanisms, with calculations, implementation details, and follow-up questions.

Pulling every replica's copy from object storage turns a 500 GB model into 62.5 TB of reads. The answer finds the three bounds that actually limit a fleet load, shows a pipelined broadcast reaching the tightest one, and lists the startup work that hides behind the bytes.

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